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What factors do engineers have to take into account when designing a roller coaster and how do they plan for them?

When building a roller coaster, designers and engineers consider factors like the intended rider, preferred material, cart type, and track layout. As a result, we end up with designs that vary from a thematic coaster like Space Mountain to a thrill ride like the Superman Ride of Steel.



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To provide the most exciting, yet safe, ride possible, an engineer must have an excellent understanding of force, gravity, motion, momentum, and potential and kinetic energy. The basic roller coaster shape (a series of progressively smaller hills) has been used since the roller coaster was created in the 1400s.

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What 2 things must engineers consider when designing a roller coaster? Some of these things are the layout of the ride, how tall and fast they want it to be, and most importantly, safety. They use lots of math and physics in order to make their design, and know that it will be safe and work.

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In roller coasters, the two forms of energy that are most important are gravitational potential energy and kinetic energy. Gravitational potential energy is the energy that an object has because of its height and is equal to the object's mass multiplied by its height multiplied by the gravitational constant (PE = mgh).

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There must be at least one hill, one loop AND one turn. Your roller coaster also needs to be safe for the public.

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To provide the most exciting, yet safe, ride possible, an engineer must have an excellent understanding of force, gravity, motion, momentum, and potential and kinetic energy. The basic roller coaster shape (a series of progressively smaller hills) has been used since the roller coaster was created in the 1400s.

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A roller coaster is a machine that uses gravity and inertia to send a train of cars along a winding track. The combination of gravity and inertia, along with g-forces and centripetal acceleration give the body certain sensations as the coaster moves up, down, and around the track.

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Two of the most significant are friction and air resistance. As you ride a roller coaster, its wheels rub along the rails, creating heat as a result of friction. This friction slows the roller coaster gradually, as does the air that you fly through as you ride the ride.

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Theming is good eye candy for the onlookers, but elements, speed, height, and good pacing is what makes a coaster great. I think the main ones are excitement, speed, and theming. Without any one of these, a coaster won't do as well. Air time helps, too, but doesn't matter too much.

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Designers test roller coasters with water-filled dummies. “It covers every aspect of coasters. The rides are tested with what we call water dummies, or sometimes sandbags.” The inanimate patrons allow designers to figure out how a coaster will react to the constant use and rider weight of a highly trafficked ride.

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Gravity, inertia, g-forces, and centripetal acceleration give riders constantly changing forces which create certain sensations as the coaster travels around the track.

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Material – Wood and steel are the two primary materials used for roller coaster construction. However, steel is used more due to its versatility and ability to provide elements such as smoother rides and going upside down.

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Roller coasters are driven almost entirely by basic inertial, gravitational and centripetal forces, all manipulated in the service of a great ride. Amusement parks keep upping the ante, building faster and more complex roller coasters, but the fundamental principles at work remain the same.

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06 September 22 - 5 Interesting Facts About Roller Coasters
  • The First Roller Coaster was Built in 1817. ...
  • Britain's Oldest Surviving Roller Coaster was Built in 1920. ...
  • There are More Than 2,400 Roller Coasters in the World Today. ...
  • Roller Coaster are Among the Safest Rides. ...
  • Roller Coaster Loops are Never Perfectly Circular.


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Rollercoaster loops are most often not perfect circles – instead, they are teardrop-like in shape. This is because it takes a greater amount of acceleration to get the train around a perfectly circular loop.

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Variables an engineer might consider to change the force experienced by the rider include, heightening the coaster, added loops or sharp turns and/or increasing the mass of the cars.

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