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Does Guardians of the Galaxy ride make you dizzy?

If you're someone who struggles with motion sickness on your run-of-the-mill roller coaster, Cosmic Rewind is like that on steroids. Not only are you being propelled in one direction, but you might also be spinning around at the same time.



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It is a bouncing that does bring you out of your seat as you drop (lap belts should be tightened to help minimize this movement). Guardians of the Galaxy: Mission Breakout is absolutely a scary ride and just may be too scary for some kids.

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Ride warnings Like most roller coasters and thrill rides, Guardians of the Galaxy: Cosmic Rewind does have warnings posted at the ride's entrance and before you board. This advises that you should be in good health free from high blood pressure, back and neck issues, heart issues, and more.

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The height requirement for this one is 42 inches. There are no big drops. The coaster is in the dark and you can't see the track at all times. There's a backward launch and LOTS of speed.

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Take Dramamine® Non-Drowsy. If you know certain rides at the park will leave you feeling nauseous, start taking Dramamine® Non Drowsy as directed 30 minutes to an hour before you arrive at the park. Try our Dramamine® Non-Drowsy to help you limit your nausea and enjoy the day.

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Guardians of the Galaxy – Mission: BREAKOUT! opened at Disney California Adventure® Park on May 27, 2017. The ride used to be The Twilight Zone Tower of Terror™. The ride features six drop sequences so you'll experience a variety of drops the first few times you ride it!

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Top Disney World Rides Known to Cause Motion Sickness
  • Mad Tea Party (spinning motion)
  • Prince Charming's Regal Carrousel (spinning motion)
  • Astro Orbiter (spinning)
  • Dumbo the Flying Elephant (spinning motion)
  • Seven Dwarfs Mine Train (coaster with tight turns)
  • Buzz Lightyear's Space Ranger Spin (screens and rapid movement)


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The new Guardians ride is a roller coaster, and not just any roller coaster. One of the big features of the ride is a unique ride vehicle that allows for 360-degree motion and reverse launches.

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Which seats are the best? If you're concerned about Guardians of the Galaxy: Cosmic Rewind being too intense, request one of the first two rows. That's the least thrilling and jarring. If you want the best seat from a storytelling perspective, anywhere in the middle is going to be ideal.

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There are a few physical sets in the ride, but the visuals are primarily a variety of projections on screens positioned throughout the ride building. The screens vary in size, with some being very large. Do I wear 3D glasses on Guardians of the Galaxy: Cosmic Rewind? No.

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The virtual queue is the sole system for accessing Guardians of the Galaxy: Cosmic Rewind. Rather than a standby line, you join this virtual line via the My Disney Experience (MDX) app and are notified when it's your turn to ride. The process requires a few clicks in-app, but it's pretty intuitive.

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In most cases, guests who have been late to Guardians of the Galaxy: Cosmic Rewind have been allowed to ride after scanning their park ticket at the attraction's entrance. Though this may not be the case for every day, especially during the parks' busy seasons.

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Now, guests hear classic rock/pop songs from the Guardians of the Galaxy film soundtrack, and experience one of six drop sequences (meaning the ride should be different the first few times you ride it). The ride itself is shorter, faster and more intense than Tower of Terror was, but it's not a huge change.

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Depends on how you characterize intensity. Everest it's more bumpy and jerky, with stronger physical forces exerted. Guardians is much smoother, but much more disorienting in the dark with the screens and spinning. Guardians is more intense BY FAR.

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